Hi! The Colors tool is currently being worked on by its developer to address compatibility issues with the newest versions of Autodesk toolsets. I have no ETA or any timeframe for a release date, but it is currently being fixed! In the meantime, however, there are many free alternatives! My best advice would be to try…
The bake looks pretty bad in the pdf. Maybe not the quickest but the best would be to learn basic modeling, uv arrangement, retopology (constructing a lp version of the hp), baking a low from a high and texturing. Looking at the object it might even be more efficient to break the hp into bake sets. Have fun.
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By gaps I meant planted keys on 0 and 40. Just book ends with no other keys except for the planted. As for the baking that's a bad term to use, I meant put a free key on every frame. The easy way is to save the animation (biped > Save) with a key per frame, and load (biped > load) that back into your model so every frame…
Welcome to Mesh Masters A small, highly skilled artistic strike team of freelancers. For those who seek serious quality and next-level professionalism. We specialize in high-performance 3D art for games, VR, and web. Hi, I’m Robert Berrier, founder of Mesh Masters. We’ve been creating production-ready art and building 3D…
"What's the best" -- questions.. are in general un-answerable.. because there is no context.. Here for example... environment for a game, for a stylistic or realistic, background (like in a martial arts fighting game) or in-game place to go.. first person shooter or RPG, multi-player or campaign.. also basic environment or…
interesting points, but TBH I never said it would steal jobs... the point was the demand for a 3d artist might go down(so harder to get a job)... and the salary might go down... so, like, if you have only just started learning to become a 3d artist, as I pretty much am, is there a point to quit while your ahead and learn…
I have a 5-year-old desktop pc. I just got a full-time job and looking to save up money for a new desktop pc by next year with the intention of using it for game dev (indie games using UE4 or UE5) and 3D environment art with UE4/UE5. I also use software like Quixel Megascans, Mixer, Substance Designer/Painter, Adobe…
Alright, I'm terribly sorry to post this if it had been mentioned somewhere in the forums before. I did do some digging and couldn't find hard evidence on the subject. Currently, I'm in school right now and learning 3DS Max and other programs. Recently I've had to do projects and require unwrapping. My only complaint is…