Hello, I found this contest earlier today and decided to give it a go. Here is my initial idea going into this. Not sure what to expect but I'm optimistic this will challenge me quite a bit. I am going with a more fun concept, So I looked at the pool party skins initially to get an idea of the color pallet and color…
Haha, good ol' Google with their classic april fools jokes. http://www.google.co.uk/intl/en/landing/translateforanimals/ Or you can find the link by going to the Google homepage and clicking the link at the bottom after it appears. What do you think of this years gag? Better than last years?
I know there are a few guys on these boards that have gotten into sculpting and I just wanted to share this site with ya. It is a lot like polycount but mainly for sculptors and painters and can really offer you a lot of help with what you may need or would like to know. Plus there are some really cool sculpts on there…
Hey Thanks to the ones who have taken the time to fill out the survey. Here are some responses to a couple of Questions on the survey. Answers to "What Features would you like to see" 1. Be nice to see some "animation features" in there, but mainly in the sense of manipulating/aligning/mirroring/swapping control object…
Hello! For some reason Maya's UV editor isn't letting me scale in the Y-axis. Every time I try to use it it just scale in the x. I've checked my tool settings and my constraints are off and no video or search has been able to help me so far. Is there anything I should try to help me resolve this?
Even though Rob answered it rather well... A programmer will write tools based on specifications, and those specifications can be loose or tight. A TA can write tools based on knowledge of the subject. A TA can write tools from the direction of an artists workflow. A TA can write simple tools for their fellow artists that…
Some April fools day stuff from various studios! awesome! any more? post em!! Ubisoft - Assassins creed kinect [ame=" https://www.youtube.com/watch?v=7NufHsmITjM"]Assassin's Creed for Kinect Announced! - YouTube[/ame] Blizzard - Zergotchi Authenticator…
My latest skin published to the CS2 workshop. Looking for some feedback. I focused a lot on the color scheme and normal map for this one. https://steamcommunity.com/sharedfiles/filedetails/?id=3176332240&result=1
Yeah I know we do not need a compiler for running mel script but ... :) Here is my workflow when I create mel script : - I have a set of mel file where I will drop all my basic functions I will use for custom tool (Bottom level) - I have another set of mel file for common//tools still low level but cannot be insert in the…
Jeremie "Jerc" Noguer let us know about two tools, Bitmap2Material & Grunge Maps Toolkit If you're not familiar with Substance materials you should take a min or two to look them over. I covered them briefly in our 3dsmax 2012 whats new feature. These tools work in tandem with Substance to provide you great ways to create…