Hello! My name is Ilia, I compose music for everyday usage: video games, animations and so on. I like impressive video games, colourful cartoons and animation - in short words all that gives people joy. Quantity of my finished projects is approaching 100 (i have many completed html5 projects, mail me i will give links to…
I have a master's degree in architecture, worked in the field for 2 years and I'm hating it. During that phase I did a lot of research to learn more about myself and specifically what I like to do at work and what I do not like to do. Turns out I only enjoy creating 3D models. Not just buildings but also tiny household…
Looking for a way to process a 24bit texture such that the red and green channels will be normalized within a -1 to 1 range, and not include the blue channel. What does the Normal Normalize node do? I guess it’s only normalizing 0-1 ? This is intended for an anisotropy texture. But I guess the same process would be needed…
These are two finalized pieces at hand. Feedback would be greatly appreciated. I ask for tips on image quality. Both were done with Sketchbook Pro on the Note 8.
I’ve been developing a fan-made Overwatch character as part of a 3D character study for my portfolio. I’d really appreciate your thoughts on both the visual design and the abilities, as well as any suggestions you might have.