Ok, i understand. Maybe they will change their mind in the future, it was just an idea. Photo scanning is used in other feilds quite a lot these days. The project i work with involve over 10.000 36 mpix images per mesh and underwater at depths ranging frpm 70m- 130m using divers and Remotley operated vehicles. We are…
It's been awhile since I've posted here, but I've done some more work over the past couple months mainly trying to learn how to bake and learning the main pipeline for content development. As seen below here I decided to create the Tommy Gun from the 20's Chicago style. I created this using 3ds max 2013 and photoshop for…
I've been on the Workshop since 2014, so no, I'm not new to the Workshop. I've got 4 spreadsheets of data collected on CS:GO workshop entries. If you want to see my skin as "proof" that I didn't make a bad skin then look at my post history and go look at my Workshop, I'm not in this thread to promote my work. I'm just…
Among other things that video likely inspired and led to the development of programs like LightTable, Nightmod, and Apple's new programming language Swift. There are actually quite a few other "live coding" environments such as Extempore, Overtone and Sonic Pi for performing music and CG visuals with code (I think Sonic Pi…
I haven't use Maya cloth simulation since back in 2014 as a part of class and I have no experience with it in Blender nor 3Ds Max. I still think it is save to say it won't be a big addition to your toolbox if you just drop a blanket over some crates or create a tent - though I am not sure how performance heavy those things…
Thanks man! I started working on this project in june 2013 and I was supposed to finish it in may 2014. However, I had two other projects going on at the same time plus I was taking other classes too, so I didn't complete it until october/novemer. The project consisted in producing an short-film 2-5 minutes long. The…
Crits or thoughts on water pt. 2. Should I go opaque on the water? Admittedly I'm using this tut here: https://www.youtube.com/watch?v=KPmRV1Z9ikY as my basis and am now simply tweaking values. From certain angles it disappears in the center pool (fresnel stuff going on in the material, its over my head at this point). The…
hey, maybe you just have to check explicit normals when importing your mesh. Also these links may help you. http://www.zspline.net/blog/modo-401-to-unreal-part-i/ http://www.zspline.net/blog/2011/07/25/exportlayer-v1-3-for-modo-501/ http://forums.luxology.com/topic.aspx?f=37&t=41509
On Firefox, i get a 404 on the link with the blackslashes. Not really a big deal anyway. I got a little time to spend with Acropora, very powerful and speedy. I don't do a lot of environment work, but I think this would be a great tool for adding high frequency grunge type materials like corrosion. Going to play more later…
glad you like.. you can follow me on patreon, I'm trying to dig up a way to do something usefull there - maybe release models and stuff as well as the process https://www.patreon.com/robob3ar today's theme fallout vault 404 base mesh 3dsmax, zbrush zmodeler for detail and rocks, back to max, octane and ps va