The top is the image rendered in Maya (VRay 5) and the bottom is the image of the rendering display in substance painter. Both have the same texture resolution of 4K, but obviously the Maya rendered image looks lower in resolution. I tried turning off Maximum Texture Resolution Clamping in Viewport 2.0, but it doesn't…
In the tutorial on making a still image, it was mentioned that the texel density of a building in an Enivironment piece is determined by what percentage of the render size it occupies.For example, if the render size is 1920 x 1300 and the height of the first floor walls is about half of the render size, the vertical size…
Where to begin? It's nice that you're doing fan-art, it helps to keep motivation during portfolio hell. Though be mindful that a scene like this isn't necessarily going to scream "Bloodborne" to anyone looking at it. Don't lean on it for recognition. And unless you're trying to get a job at Fromsoft (and trust me, you…
Hey, I was wondering if anyone knew of a way (plug-in maybe) to view an image tiled in Photoshop? I'm talking about it just showing the same image end-to-end, to test how well it tiles. What I'm really looking for is some way to have it show them tiled and update all of them as the image changes. I've been using the offset…
Hello everyone I've been building an environment as part of a Final Major Project at university, and I'm running into an infuriating lighting-build glitch. Please see the images below. The first image is with no lighting build, IMO it looks the nicest!. The second image is what happens when I build the lighting on 'medium'…
Hey All, I've been working on this gun model for a short while now and have reached a wall, I was hoping to get some reviews on my progress thus far and any help would be much appropriated. Thus far I have been focusing on the silhouette of the gun more-so than worrying about chamfering the edges, I figure before I move…
Precisely. But when you render with best render, you get a dark border, which shows up in photoshop: your texture therefore won't tile, because the dark seam will be there. OR because you used materials that react to the Sun-light position, therefore the left and right (or top/down) edges of your render won't match ==>…
Hm? Thats odd it doesn't use a plugin to autocrop the images? @Sythen should try aqua resizer which is what i use for one of my sites. Here's a wordpress tutorial if it helps. After you enable the plugin instead of using <?php the_post_thumbnail( 'portfolio-featured' ); ?> It would like more like this but maybe more…
A few things I would note. Get rid of the splash screen/Landing page. It is monotonous for HR or art leads to review tons and tons of portfolios. Add on top of that a landing page truly does little for their low patience levels. The first page should be your work. Another item, why is there only one image of each piece?…