I have been taking a few pics to help fellow gamers out in creating accurate gun models. I wanted to make the images available to my fellow Polycount buddies. Please find a short description of the images below. They are in a compressed RAR file, the images are high resolution from multiple sides for your ease. This is…
Hey all, Using max 2017, I have a character mesh and I'm trying to make a transition animation from a flying loop into the idle pose. I was hoping that I'd be able to simply drop a single frame of the Idle pose into the timeline 10 frames after the flying loop ends and then it would blend automatically (with some clean up…
Premier game developer in Northern California is searching for a dedicated and talented Maya Animator for their newest Action Adventure title for the Xbox 360, PSX3 and PC. They are looking for a Maya Animator who has an undying work ethic, is eager to take on new challenges and has a desire to work on a team that is…
We need an environment artist who can arrange very detailed small scenes in Maya. The scenes wouldnt need depth, just the illusion of depth. MAYA IS A MUST! A strong portfolio will be required. There would be 8-9 of these scenes. The must be textured using Megascan textures. We will reimburse for the cost of the textures.…
Thought I would share the progress on my little vagrant robot before I started to build a small scene and narrative for him. Any feedback or crit is welcome. This project originally started out as an exercise in material making, I wasn't going to finish it...but I did:) This guy is about 3.5ft tall... so..not so big:) uv's…
Hi My name is Fanie and I'm looking for some freelance work. I can make any 3D assets that you require and I can also create some unique textures for you. I can create environments, weapons, props in different texturing styles from heavy stylized to realistic. I have been in the modelling industry for well over 5 years…
Ah sorry to hear that, i figured it might have been an older dev kit or a 3dof system. A few things might be causing that if you ever try one again: * Incorrect IPD settings on the headset or you have an IPD that exceeds the range of the hardware * Astigmatism * Farsightedness * Photo sensitivity * Garbage content…
It's not the best solution but PCSX2 with an Xbox 360/PS3 controller is a pretty awesome substitute. I was replaying the Persona franchise along with some other great PS2 games not too long ago, I just hooked up my crappy integrated graphics/dual core laptop to my TV and plugged in my controller and everything worked…
ok folks this is what i have for you all (in theory) as I cant try on my laptop :D , well since Vray now have realtime rendering feature but still it takes ages for final render it came in my head that before all that RT stuff in Vray the other way around was to not render the actual scene but rotate camera at certain…
I feel the same way about scanning and the workflow behind it Ruz. It definitely takes the fun part of the workflow away from me, especially when the scans are usually accompanied by polarised photos to be used as texture sources. There's still a fair amount of knowledge needed to get a good end result though. We utilised…