Thought I would share the progress on my little vagrant robot before I started to build a small scene and narrative for him. Any feedback or crit is welcome.
This project originally started out as an exercise in material making, I wasn't going to finish it...but I did:)
This guy is about 3.5ft tall... so..not so big:)
uv's not so awesome, guess thats what I deserve for not planning on finishing him in the begginning:\
His body spins freely around the main cylinder of his body, the full 360 degrees. The metal tentacle/pinchers extend and retract back inside his body and have the ability to reach around his entire body. His legs are like human legs, a ball and socket at the hips and hinge at the knee, so he's capable of a full range of movement, from running and tip-toeing, to jumping and falling flat on his face.
Planning on this guy scavenging around a burned out city block, looking for life and anything else of interest. Hope you enjoy, I will be posting some concepts of a small scene here sometime soon.
Replies
Need to give this thing some chicken AI and drop about 20 of them in an enviro; nice work endomi
Maybe this is just me, but I don't feel like the tentacles fit in with the rest of the design. You have this awesome circular and compact silhouette which the tentacles kind of break. They also feel a little bit tacked on imho.
Anyway, really looking forward to your little scene!
I love the color scheme you chose and I think you did great with the textures. Lots of awesome stuff on Polycount these days.
Looks like an axe with legs...
Dis, Ferg - Still working on the tentacles, so yeah, they definitely look tacked on:)
Flower contemplation...