Hey. I have some friends who have just started a business, one of who i was going to uni with who I'm going to call John for the purpose of confidentiality. The other guy (who can be called Hank) is still completing a business degree. Me and my other friend (who can be called Jason) are working for them in a client…
Project name: Cross Fate Brief description: Project has been in the making since June of last year, a lot of programming, art, UI and models have been done in that time. It's a 3D Turn based Strategy RPG where the player controls a small army of robots in battle. Game would feature japanese-like character art, customizable…
Hello, i want to know, if the age is totally important, when you want to work as a 3d artist or concept artist? It is better to be younger or older than 30??? I am 28 years old and i learn now 3d for an half year. How important is age? Am i to old for that? Did a game company prefer a younger artist first?
Hi, Is it possible to set 1 UV tile for 1 meter measurement in real world? All the references point out to texel density but I am not after the texel density but rather the real world measurement of 1 meter having a 1 UV tile. Is there a way around this? Thank you for looking at the problem.
Ok, I searched the manual and found mention of this feature but it turned out to be outdated and it is pointing to a button that doesn't exist anymore in my version (3ds Max 2012). I asked on AREA but got nowhere. Anyone know how to do this? I basically want to have control over which objects are affected by the viewport…
what platform is this for and what dev tools do you have ? also if this is for a portfolio have a look at what would be employers are listing in their requirements and perhaps tailor your studies toward that.
I'm an indie game developer working on a project titled Soul Saga. After experiencing several complications with my 2D art, I've decided to make the game 3D and port my current characters. Here is the 2D images of my game: http://www.disastercake.com/soul-saga-episode-1 Here is a list of requirements I've gathered thus…
Looking for a fun-loving team with mature, respectful people working on a large, ambitious project? Here is a fantastic chance to work within an highly professional and friendly indie gaming studio. You may visit Starboardgamesllc.com and Int-game.net to find out what we are working on and get to know some team members!…
Starboard Games LLC is an indie gaming studio comprised of highly professional and friendly people. Each of our departments collaborates extremely well. We love and share our work amongst team members, offer constructive feedback and strive to improve ourselves at personal and organizational levels. We are looking for…