Hi, I am in the process of making some blog posts for my students at Future Games Academy and Digital Graphics, and thought that this might be of interest to others as well. The first post of any substance is Interaction of Light and Materials, a subject that I find quite interesting. Especially now that many games move…
Hi there, I was wondering, if there is a way in maya to have a decent bevel tool without having to purchase something like NEX. And by decent I mean real time interactivity. Maybe someone knows of a mel script to fix this? That would be really helpful! Thanks
JOB DESCRIPTION: Job Title: Unreal Engine (UE4) Developer Reporting To: Producer Location: Working remotely DNABLOCK is currently seeking an Unreal Developer. We are looking for an energetic, experienced and creative team member to be responsible for leading cutting-edge real-time graphics and technology development. The…
Interference Pattern is currently recruiting for a creative producer to join our growing creative team at our Edinburgh studio. Interference Pattern is a vibrant and dynamic creative animation and vfx studio based in Edinburgh, UK. Our close-knit, motivated and sociable team and studio environment provides a fantastic…
Maya 2015 isn't showing the "For the Suite" including Maya option for using the 3dsMax interaction mode as described on their help. Any ideas? Edit: Max has the same issue: Was interested in cross training from 3ds to Maya and this might ease the transition. If it works.
Hail! polycounters, we have a new job posting at IO interactive (the creator of Hitman, Mini Ninjas & Kane and Lynch) We're located in central Copenhagen on the waterfront. Breakfast, lunch and dinner is served monday to friday and the beer flows free on fridays, relocation is required. PM me for questions regarding IO or…
Hi! I must be blind, but I just kind find any way of using objects in the game? Say I´´ve got a valve static mesh in my game and the player should be able to open it by turning the valve wheel. Is there a flowchart node "use" anywhere? Anything I can interact with my world? Press buttons, pull levers, etc... Thanks, Oli
We are Arcade Freelance, a small video game agency based in the western United States! We are currently searching for a UI/UX Designer to collaborate on a client project requiring the following (Note: this is a paid short-term contract lasting 6-12 weeks): Criteria: - Expertise in designing user interfaces for both mobile…
DNABLOCK is currently seeking a Senior
Unreal Developer. We are looking for an energetic, experienced and creative
team member to be responsible for leading cutting-edge real-time graphics and
technology development. The ideal candidate has experience working
with a cross disciplinary team. Candidates should have solid…
Hello, this is my second post after compulsory "hello" :) I choose this topic because, I'll talk about something that isn't art. But very related to people here. My friend and I started working on a project a year and a half ago. That was about developing a game engine which is smoothly embedded in to 3ds Max. Very similar…