Portfolio: My most recent demo reel will always be found at https://www.philcanimation.com/ Interested Positions: Full Time/Part Time (Paid only) Preferred Contact: Phil@PhilCAnimation.com I am a 3D animator with over four years of AutoDesk Maya experience. I have an education in character animation from Animation Mentor…
Hi everyone!) I made a tutorial about lighting in cinema 4d) My model: Fan art on Apex Legend-Pathfinder) Hope you enjoy it) https://www.artstation.com/artwork/GazNL3
Hello everybody, I would like to share my last study. I have always played NFS and Forza and dreamed in work with some project like this. While I don´t have the opportunity, I keep alive the desire drawing some skins and trying to create a simplified version from what I saw in games before. All the modelling process and…
hello, I just installed Cinema 4d, however the update files which take up 9gb seem to be installed onto my c drive, which doesn't have enough space on it, how can I redirect these files to another drive (which I use for all my software etc?)
This Character is
developed for Chrono Blade Game Cinematic trailer, its detailed high poly
Fantasy warrior character. We had used zbrush, maya
& the foundry mari software to develop the model. To Develop Character
model, In a First Step we had developed concept in 2D and then transformed it
into semi realistic 3D…
Got it this morning... Mini review: Great graphics on people. Shite graphics on world. Cinematics every fucking 4 feet. No lie. Play it. I swear to god it went "15min cinematic" > "10 seconds gameplay > "5minuite cinematic" > 10 seconds gameplay > "Another cinematic". Takes the piss. That said, the cinematics are VERY well…
3D Character Artist & Cinematic Artists Job Description: Blackwing Foundation is a fully funded team with a known publisher and we are looking for a 3D Character Artist to help create and build several sci-fi character assets for a UE3 game. You are responsible for creating humanoid and mechanical characters in Zbrush,…
I wonder if somebody could help me, please. I’ve recently bought Cinema 4D (after years of using Maya) but I now need to get all of my models into C4D and am having some problems. I tried exporting them as .fbx but when I add a texture the models end up with completely messed up geometry, there’s triangles jutting all over…
I really can't buy into the argument this cinematic sequence looks really weird in 60 fps, 30 fps is more cinematic. Videogames are a different medium and should establish a visual language on their own and do. I really wouldn't sacrifice 60 fps just because the cinematc sequencies, the director spent so much time into,…