Hello, where can I find a tutorial for making Quake 3 Models with 3D Studio Max or any other tool. What does I need for 3D Studio Max for making Quake 3 Models?
I have also retopologised her now and so now her base hair, face-framing tentacles and ears are connected to her body mesh! The tentacle ponytail has 3 different tentacles depending on the layering.