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The ultimate way to play Quake 3 ?

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  • MoP
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    MoP polycounter lvl 18
    That seems rather extreme, silly, expensive and creepy... yet I find myself wanting a setup like that.
  • Mongrelman
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    Mongrelman polycounter lvl 18
    Imagine playing something like rainbow six and having a flashbang go off right infront of you.

    Probably have the guy's shadow etched into the wall behind him.
  • PfhorRunner
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    PfhorRunner polycounter lvl 18
    I think it would be much cooler if they used Projectors... not projection screens, but projectors, and make like a 30 foot wall with high-res quake 3, no lines inbetween... so just replace the monitors with projectors onto a wall thats shaped similarly.
  • Eric Chadwick
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    Rad setup!

    I worked on real-time 3D graphics for a planetarium setup a few years back, and they had a hell of a time keeping their six projectors lined up and color-timed to one another. Nonetheless it was soooo amazing to move around a rt3d scene on a dome like that, very immersive, almost felt like it had stereoscopic depth.

    There was also a mod (TC?) awhile back called FisheyeQuake that distorted the game into a fisheye projection. Pretty cool, avoided a lot of the distortion of a single view with a high FOV.
  • CheapAlert
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    CheapAlert polycounter lvl 18
    i'd love to see an actual ingame screenshot of it

    [ QUOTE ]
    There was also a mod (TC?) awhile back called FisheyeQuake that distorted the game into a fisheye projection. Pretty cool, avoided a lot of the distortion of a single view with a high FOV.

    [/ QUOTE ]

    it's just a software quake engine, not a mod/tc
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