Artstation: https://www.artstation.com/artist/snowstorm Tutorials: Creating Point Light Maps in Modo/Modo Steam Hair Sculpting For Dota 2 Characters Placing mask1/2 data into image files Accepted Items(!!!): Sets in the workshop: Items in the workshop: Most Recent WIP:
Hi, STALKER 2 has been offically cancelled :'( One of my fav games I hope they will find some investor to continue on game http://www.gameinformer.com/b/news/archive/2012/04/25/s-t-a-l-k-e-r-2-cancelled.aspx
Hi guys, Meybe some more experienced artist could shed some light on those questions of mesh export: 1. What are tangents and binormals option? 2. What is split per vertex normals? 3. What is preserve edge orientation? Thank you!