Great job! One of the things that's usually wrong with fight scenes is that both character don't look fully engaged all the time because on is supposed to be the hero and win, but you keep both character alive and looking like they are trying to win. The energy is great. The two things I'd focus on are clarity during…
How do I set up my attack animset so the when the bot reaches the player if starts attacking instead of walking. Here's a pic of my animtree. How do I add attack animset to animtree? Here's my animtree. http://forums.epicgames.com/attachment.php?attachmentid=1672&d=1304374015
http://www.redforward.com/network/profile/1678/po5wkNeolnayuT3gYCsxw1Fw8tBQJsfibI4tYiQ6/Daniel_Kim.html#summary/ My profile link if you guys want to add me. Though now that theres Google+, i dunno if i can keep up with too many social network sites D:
Hi, Been playing around with Quixel Suite for a couple of weeks and loving it. Have ran into a variety of issues one of which being the failure to get edges on geometry even when providing normal maps. I see from the support thread that several others faced this problem, so after investigating I wanted to post my findings.…
1672 triangles, going for representing it as faithfully as possible, rather than optimising too far. I figure it's still Wii/360/PS3 spec. UV'd to allow for added accesories. Anybody have any good ideas for how I should texture it? I'm thinking ODST/Zombie/something else, but I'd appreciate anybodies ideas.
Pretty cool man! I get excited when people try to learn MaxScript. Lots of little things I would change, but the biggest one is just doing less in the loop. Try to figure out what can live outside the loop. I change a few things, then a little more, but this is how I would have created it. For 2000 verts I was able to…
Thinking back to my time in school: (7 * 24) = 168 - Total hours in a week... (7 * 7) + 4 = 53 - Sleep, Shower (the + 4 is extra sleep on weekends) (2 * 7) = 14 - Eat (1.5 * 7) = 10.5 - Commute (2.5 * 6) = 15 - Class (2 * 7) = 14 - Hanging out with friends, Shopping, Laundry (15) = 15 - Work (121.5 - 7.5) - Probably half…
hey rob, i was just wondering if there is a way to bake normalmaps without the need of a hires subd mesh. we would have a lot less work (at least i hope so ;) ) if it was possible to bake clean normalmaps from meshes like this for example, where you chamfer edges where they need to be round:…
From Square Enix's investor relations website: http://www.hd.square-enix.com/eng/news/pdf/13q4slides.pdf Page 5, Operating Income total is negative 16.8bn yen, which is $167m USD. But that's spread across ALL of their titles, and they were wildly optimistic sales projections to begin with. The US sales team was summarily…
This character is still a work in progress, and I'd love feedback. It is intended for a small scene using hand painted assets. I haven't created too many of these sorts of textures before, so it has been lots of fun. the character is sitting at 1675 triangles including the weapon props. I ended up going with three texture…