This is just not true. Gamers have not lost track of the PC world, there is just a growing demographic of gamers, and when that demographic grows the number of console gamers and PCs both grow respectively. To put that more clearly, "back in the day" say there was 2 console gamers to 1 PC gamer (begin of PS3/360 era). Say…
Leading developer Sega is looking for Animators for the Creative Assembly office in Brisbane. Well known for being leaders in the strategy genre, Sega's Creative Assembly office is looking for Animators of all levels. Successful applicants will have the chance to work on our ambitious next gen titles, and be part of a…
Surreal Software Inc. (a subsidiary of Midway) is looking for the best talent in the business to work on exciting, AAA budget, character-based action games for Xbox 360 and PS3 consoles. We are looking for a creative and motivated professional who has the following essential skills and has at least 5 to 8 years experience…
Hey all! Is anyone planning to take part in Pwnisher’s new DRÆM SEQUENCE challenge? It kicks off Saturday 31st Jan at 5pm (2026). I’m probably being a bit delusional, but I think I’ll give it a go even though I have zero time. And I will try my best to get my students to take part. :) Here is the challenge page…
use vertex colors on everything :) the hair and fur can use the vertex color both for shading and for fixing which points shouldn't move, you can use it on the cloth to determine how much it should flap around and in general you can bake the entire AO into Vertex Colors and see how it looks. Hair, Cloth and Vegetation…
Okay man, now that you've got those references, put the pic's of your model right on top of them on a new layer in photoshop, and that should give you at least a fairly quick idea of some of the biggest problem areas (im purely talking proportions here) you'll want to address those first before making any embellishments.…
Our client designs and develops high definition, realistic, interactive 3D graphical games that the military uses for training and learning. These products are also released to the mass market. Currently they are developing an MMO game and a military oriented first person shooter for PC and next generation consoles…
Hi! Congrats on finishing the project :+1: Presentation-wise, I think currently the lighting doesn't help to sculpt the model's features. Perhaps start with a 3 point lighting setup. When choosing the background, I'd be careful with contrast and think about how it affects the character lighting. I think white background…
adam, Thank you...I wasn't even thinking about doing the occlusion pass, but I do know how to do it and I think your right on the money that this would bring out detail big time. Yeah I haven't sorted out how to approach the shadows...need to look at some nighttime reference and see how the moon casts shadows. Your right I…
Why did you mention Canada exclusively (and not the US)? And yes, by trying to find the best school I end up back with my first question :( Take Sheridan for example. One of the best in Canada but all 3 programs (Animation, Game Design and Illustration) have at least half of their curriculum totally disposable to me. They…