Welcome to the Tracker Knife Tutorial Series. Click the image above for the preview video. I'd like share with you some tutorials I've been making to answer a few questions people have been asking about modeling, texturing and baking. It's a production focused series of tutorials exploring my workflow and pipeline involved…
Hi everyone, We are currenly working with Unity on a game and we only (mostly) use diffuse textures. All the information needed -AO, metal/spec or rough/gloss- is then faked in that only texture (just to make myself absolutely clear :smile: ). I read and learned a lot about color space these last few days and I am trying…
just that that program that strips models from games.. do a search on the forums you may find it.. or someone else will be able to point you to it.. then strip some envirometns from the game and check out the specs on them.
So anyway, i'm trying to explain specular maps, how they work, why we use blue for skin etc etc. and there's obviously something i'm missing in my explaination, because he doesn't seem to get it. is there a good site out there which explains spec in detail?
This is awesome and perfectly coincidental to boot considering I was really kicking my ass recently over spec maps and specularity in itself and really trying to understand them. Thank you a thousand times over!
Yes I googled sharpest lenses . Those would be Sigma ones for sony e-mount and they are not that much expensive too. I just wonder if they do any difference vs this TTArtisan 23 mm or even kit lens when set at f/8 or f/5.6 I don't like too soft mesh details I get from a6000 with those apertures and it's definitely not a…
Not really hard.The main ones are Diffuse - color map Spec - Specular maps Bump > normal bump > bitmap > (then select your normal map ) And other ones Then if you have 2009 then use hardware viewport options.
Hello, all. It's been a while! I am looking to upgrade some computer parts so I am better able to run Substance Painter with little lag. I went to pcgamebenchmark.com for a diagnostic, and I'm accepting the fact that I'll have to upgrade my GPU (lookin' at "PNY QUADRO M2000" on Amazon). I have 16 GB RAM and more than…
Hi guys and gals, Just wanted to share some work I did recently. It's pretty much environment art, except it was done for the architecture field, meaning the overall style had to be different.. and maybe less exciting. The first project was done in CryEngine3 and was build according to client specs. It had to have a custom…
Hello Polycount, My name is Powerbored. (long time fan, first time poster) Introduction Today my Dell laptop finally died after 3 years of being a pile of crap so I'm looking to buy a new desktop computer. I'm currently in my final year of studying game design and would like a computer that will last me through the course…