Hi everybody, I am new to the polycount forum, and I would like to show you guys the model I am currently working on. It is an horror character, modelled in Zbrush, of course not finished yet. But I am working on it ;) C&C are more then welcome :)
Is there a course/workshops/tutorials in depth where is shown entire process for creating hard surface or characters for games or movies? I want to know all the steps. Because i don't really understand what to do next after modeling in Maya or sculpting in Zbrush
How to make a movie from .exr files without after effects or nuke? I cant afford ae after trial ran out or nuke and have a few exr from a long animation i did in maya. How can I convert them to a movie file?
Hey all, My name is Peter Ryan aka TorQue[MoD]. I've been a game designer for 13 years working in both the mod and professional gaming scenes. I've recently ended a contract with a local game dev company and a programmer friend and I have started a new project built with UDK. We're currently looking for a concept artist to…
Big updates today for UDK: * Steam * Colour grading * Updated heightfog * much more Click through to see the entire list of updates for the May UDK. One of the more noteable releases is a showcase on some titles being created with the UDK. Here's the list released today from Epic. * Angels Fall First: Planetstorm, a…
some vehicles i did (i hope i wont be asked to take it down again :S ) ( ^ wasnt used :( ) more stuff/renders here :) http://www.lonewolf3d.com/Lonewolf2009_S8.html?sid=62608
Hi Guys, Thanks for the kind words! @Maxilator, yes I just got a tip from Leslie on how to tackle the puffy sleeves, so I'll definitely will give them some love ^^. In the meantime I've been working to get the sculpt ready so I can move on to UV's, bakes and textures. Hell, I might even sneak in some rigging. Here's some…
Looking good, I would maybe try pushing the lighting a bit more. its looking a bit overcast, which is fine if its intentional. If it isn't, I think you can make the whole thing a bit happier with a more sunny mood with more direct lighting with some harder cast shadows. if you want to pull focus with the light like you…