Hi everybody, I am new to the polycount forum, and I would like to show you guys the model I am currently working on. It is an horror character, modelled in Zbrush, of course not finished yet. But I am working on it C&C are more then welcome
Hi, good job so far, I think you should work in your human face anatomy so that the face looks more realistic, I suppose you could say they the face is supposed to be off since it's a monster but to me it doesn't seem like that is what you are going for.
Thank you for your answer, but what does not look alright with the anatomy to you? Thanks for tips, I considered it as alright to the anatomy point of view.
Replies
pictures in the first post