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Author:
ziwuxin
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3D Art Showcase & Critiques
More Section 8 stuff
Lonewolf
polycounter lvl 18
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Lonewolf
polycounter lvl 18
Oct 2009
some vehicles i did (i hope i wont be asked to take it down again :S )
( ^ wasnt used
)
more stuff/renders here
http://www.lonewolf3d.com/Lonewolf2009_S8.html?sid=62608
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ScoobyDoofus
polycounter lvl 20
Oct 2009
Very nice Highpoly vehicles man. Super cool stuff. How long, would you estimate you spent on each?
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AimBiZ
polycounter lvl 14
Oct 2009
Very great stuff indeed.
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rooster
mod
Oct 2009
love the dropship! cool stuff
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Tom Ellis
Oct 2009
Just had a look at your website, that handgun in the weapon section looks so incredible, really amazing and inspirational work!
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BHJ
Oct 2009
Dropship is by far the sweetest piece. Nice work!
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Shogun3d
polycounter lvl 12
Oct 2009
Some really sick high poly stuff man
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conte
polycounter lvl 18
Oct 2009
excellent modelling.
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bounchfx
mod
Oct 2009
awesome!!
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System
admin
Oct 2009
The train is so damn sexy, great stuff.
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ScudzAlmighty
Oct 2009
really awesome stuff Lonewolf, but the gun images redpeat after the grenade, so it says 40 some pics, but it should really be 20.
no chance of some texture sheets huh?
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carlo_c
Oct 2009
I am loving that dropship, looks brilliant. I'm also echoing the question of how long it took you?
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toren3d
polycounter lvl 7
Oct 2009
Phenomenal work!
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whats_true
polycounter lvl 15
Oct 2009
( ^ wasnt used
)
Haha, sucks don't it ;D
Wicked stuff man. Guns are great too.
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Autocon
polycounter lvl 15
Oct 2009
awesome HP's. made sure this time i saved them so if they get taken down i have them unlike all yoru cool guns when they were first taken down
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Paul Pepera
polycounter lvl 9
Oct 2009
I remember looking at your models when I was still at TimeGate; inspiring.
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Ben Apuna
Oct 2009
Whoa nice! Glad I took a break from the Unearthly thread or I would've missed this. Great stuff, thanks for sharing
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Zack Fowler
polycounter lvl 11
Oct 2009
Excellent work. You have a good eye for balancing out large, medium, and small scale shapes in the designs.
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Lonewolf
polycounter lvl 18
Oct 2009
thanx alot for the feedback guys
vehicles took about 2 weeks, on some i took the liberty of going off from the concept did it my way so it took more time (train and dropship)
:poly121:
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brandoom
polycounter lvl 15
Oct 2009
those vehicles are ridiculously badass. Its too bad they didn't use that dropship, looks mint.
When you say 2 weeks.. 2 weeks for each? or 2 weeks for all 3?
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Lonewolf
polycounter lvl 18
Oct 2009
each
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Thewiruz
polycounter lvl 16
Oct 2009
did you made any concept skeches of that dropship before ?did you look at any ispirational art before?
i just wounder how people can get that kind of detail,I totally suck at details
just 10 of 10.Love that dropship,Amazing peice of art!
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renderhjs
sublime tool
Oct 2009
always nice modeling and lots of details. You and Eraserhead are 2 that pop each time in my head when i see these uber detailed models.
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salman_fas
Oct 2009
Hawt
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vj_box
Oct 2009
Wicked stuff lonewolf!
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IronHawk
polycounter lvl 10
Oct 2009
nice work man!
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killingpeople
polycounter lvl 18
Oct 2009
Awesome stuff man
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jett12
Oct 2009
Amazing work man, and very impressive portfolio!
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Lonewolf
polycounter lvl 18
Oct 2009
thanx you very much!
Heres another thingie
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conte
polycounter lvl 18
Oct 2009
awesome, what specs?
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Lonewolf
polycounter lvl 18
Oct 2009
1500 polies, 1k textures
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Thewiruz
polycounter lvl 16
Oct 2009
did you use any reference ?
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Lonewolf
polycounter lvl 18
Oct 2009
just the concept drawing
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Omar_Nabiev
polycounter lvl 18
Oct 2009
Man, GREAT models! they are so sexy! The presentation is great too!
btw, how did you render the models ?
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no chance of some texture sheets huh?
Haha, sucks don't it ;D
Wicked stuff man. Guns are great too.
vehicles took about 2 weeks, on some i took the liberty of going off from the concept did it my way so it took more time (train and dropship)
:poly121:
When you say 2 weeks.. 2 weeks for each? or 2 weeks for all 3?
i just wounder how people can get that kind of detail,I totally suck at details
just 10 of 10.Love that dropship,Amazing peice of art!
Heres another thingie
btw, how did you render the models ?