Here is video where i try to explain the issue. 1. Imported model with UV-s 2. Trying to paint with particle brush but has heavy lag and many particles stay in mid of air. * Model was sculpted in Zbrush * UV-s were done in Unfold 3D (Using UDIM-s) * Basic textures were done in Mari but are not imported to substance I…
Introducing Vec3, A model viewing/sharing service that runs on all browsers and all operating systems. Vec3 is currently in ALPHA development. Features? -Functions on all operating systems, all browsers; with no install -Offsite embedding -Ability to view textures and uv maps -Rotation/panning/zooming -Model stats…
Oh totally, that's why I said that the solutions I was looking into were comparable and there's a steep learning curve there too, but it really is low priority for me now. From a hiring perspective when it came to cell shaded art, I did get some feedback on what was expected in a porfolio from one local studio…
I also feel its more to do with realistic style, open world games since its adverts from those companies that tend to use this term a lot more than others. I don't know why they use them and it still makes no sense since all you're really just doing is what it takes to get the job done. You probably don't even get to work…
I've gone back to 2009 and its missing a lot of stuff I've come to rely on. The only way 2009 works for me if I install polyboost (which I do own) to get things like swift loop, geo poly, paint connect, set flow, Conform Brush and retopo, all things I really miss. I also have to install Soulburn Scripts (free) to get paint…
For what its worth all these hoops are getting designed out (already have - as zorro said with the new package system, as well as the new unified post stack etc). There's nothing in this video that you wont be able to do, from the awesome foliage lighting via a special feature in the PLM to the over the top chromatic…
Do you mean rather output color space set in monitor menu? A safe bet would be just setting you monitor to sRGB emulation mode in the monitor menu. If you still want to see "wider" AdobeRGB colors you really need a colorimeter and an exact profile of your monitor to see true accurate colors and not over-saturated ones…
Very interesting idea, and a good start. - Ur images are huge man, takes forever to load them. Downres by 1/2+repost - When I read "story of the environment is about how do the robot survive in a city without human anymore." and then I look at your scene. I dont really see any signs at all of how robots are surviving. I…
Well I added in some basic state AI, so AI can be assigned multiple teams and will attack opposing teams from an array. Currently has three states of AI, Safe -> Caution -> Engaged. Implemented personal "sound system" so if a gunshot is fired nearby, AI will move towards the shot location if not currently already engaging…
firstly: I really hate it when things take the easy route of making time "the" fourth dimension.I mean coupling 3d space with 3d time then extending that to alternate starting conditions is such... crap. I was really hoping for this to take on trying to visualize higher spacial dimensions. oh well. as for dice, the overall…