I've recently prototyped a live stream / virtual concert environment and im looking to contracting some full-time development on it to get the client application to a deliverable state: project specific needs: * Envionment artists * Character / avatar artists * UE4+ programmers * OSC and node.js / websocket integration…
Looking for a tutorial that can explain how to create a very large terrain (for an open world) in World Machine (tiled build) and export that to UE4. I think I've pretty much got the concept of level streaming down on the UE4 side, but World Machine is a different beast all together. I've done a regular tutorial on how to…
Hello Great Polycount Wanderer! I'm Meagen Ruttan, I also go by NorthernDreamPaint at conventions and online. I am a 2D artist, based out of Ontario, Canada. I have a formal education under my belt from Seneca College. I completed 2 years of the animation stream and then finished with a specialization year in Game Art and…
If you do plan on finishing it I would suggest replacing the screaming men statues with something else if you don't feel comfortable with the human anatomy (which it looks like to me). The way they are now look rather hilarous since their facial stucture is more akin to Munch's "The Scream" rather than the stylised humans…
This environemt scene was for a VR game I did many years back, so I'm very familiar with the mobile graphics pipeline: The game is now called "Biofusion" which you can get on Steam.
Had an idea for a new project. I always bamboozle myself with how much work goes into rendering a full scene. I'm thinking the story here is that she's some sort of undercity resident. The mask is equal parts anti-surveillance and fashion. She's resting against the sign, waiting for someone, while sunlight streams in…
No, you are not dreaming this - we are teaming up with Valve yet again for another contest! Just like when we teamed up with Valve for the TF2 Polycount Pack, we're kicking off a brand new contest for Valve's Dota 2 where the winners will have their entries included in the Dota 2 store for a chance to earn some money from…
Hey guys, Caldria and I have been planning a civil war for months now while both working on a long project. Yesterday the battle commenced. We plan on 'scraping' in quite a few of these over the year to develop both our portfolios. I'll kick it off by showing the concept I'm going to be working from and my first update. We…
Heya I was setting up a small scene in UE4 when I noticed my textures seemed rather blurry. After some searching I found some answers. Texture Streaming and mip map was the top responses. However it does not seem to affect my textures the slightest. As you can see in the picture below the textures are all blurred out, more…
Update - Clean Geo & UV. Testing out the lighting/Texture to see if things are heading in the right direction. Will be going into Sub. Painter to do a a cleaner texture process. Reworked the Face, the is still symmetry , but will break it up later in process. Added lower portion of the body and started working on…