Heya
I was setting up a small scene in UE4 when I noticed my textures seemed rather blurry.
After some searching I found some answers. Texture Streaming and mip map was the top responses. However it does not seem to affect my textures the slightest.
As you can see in the picture below the textures are all blurred out, more than they should, and some places the normal map seems completely off.
I have been thinking it might be the unwrap. But really. Each wall section type has its own texture and right now they are 2k each.
Anyone got a suggestion to how I get rid of the blurriness?
Picture:
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