Yea, drawing from the "elbow" is definitely a good habit to develop. This might be easier or harder depending on the size of your tablet, but it will help take the wrinkles out of your strokes. As a side effect, it also helps discourage "preemptive rendering", which i think we all need sometimes.
Thanks for all of the help and feedback guys. Here is my new webpage and demo reel. I have enjoyed engaging with the forums and updating my work. Thanks again. Hope you all like. You helped me make it! ;)
Hello everybody i changed i re-did my website according to the changes suggested, still i would like to have some more critique with my new design. Thank you in advance. http://lamarmchaney.webs.com/index.html
Hello, I have always been a fan of using 3ds max mental ray materials set to real world scale, only having 1 mesh per material for high res still renders. But now I am trying to unwrap my models for game engines. What I am failing to understand is the proper way to set up your uvs where you need to paint detail in that…
http://www.cgtextures.com/ Make sure you read the rules first under license. You're capped to 30mb's, but when the cap is removed i don't know.. maybe once a week? Once a month? Shrug. Anyway, there's a shit load of textures on there. Enjoy.
Mot Only did I play Battlefield 2 at E#, I won a Prize at the Nvidia Booth doing it: Here's the post from my E3 Report: [ QUOTE ] We then left Console land, and headed to the main hall (West Hall). We heard yesterday that there would be a contest at the Nvidia booth, featuring EA's soon to be released, Battlefield 2. I had…
So does that mean you can use 18 notches at 500hmz? Do your software tools have the ability to clean up and refine foot contacting like Perception Neuron does? While a bit on the tedious side it does allow for the complete removal of foot sliding.
www.cglearning.com is another great site for free that you can learn off without any hassle with money. I too side with Creation 22. Try this for a month and there is soo much you can learn in just one month (that is if you choose to stick with one modeling program)