General thoughts on the site: - I'd delete Links/Home. You've already got your linkedin/youtube/twitter links as buttons in the header, wouldn't be too hard to put G+/blogspot/whatever buttons next to them. - Put your email address (and I guess phone if you really want it) clearly visible in the header and get rid of the…
Not that I know of. There are several hard coded key binds that you can't change so there is a good chance that you're going to hit some kind of stumbling block that stops you from setting one up on your own. I'm all for setting up custom key binds that speed you up (keybinds that make ergonomic sense not literal sense)…
quality comes from the artist! lets also start like this. The biggest problem that I see currently with asset creation is that the "artists" need to know a shitload of abstract 3d knowledge and other abstract 2d tricks to get something down that ends up being an asset in a game. On top of that this knowledge for the…
Gonna pre-face this rant by saying this just represents my opinion as an individual, as a person, homo sapiens. @NikhilR EDIT: im not gonna comment on the culture war stuff as i agree and disagree with tons of points and thats a whole other thing. Im going to just mention stuff me as a dev and as a consumer think about…
NOT ABOUT THE GAME! NO COOL PICTURES! NO FEATURES! NO COMMENTARY! So I'm at work right now, and just a few short moments ago I decided that surfing polycount on my employer's time was getting me quite parched. Naturally, I decide it's time for me to take a trip to the vending machine and get something to quench my thirst.…
in short: how exactly does the irritating uvChannel work in 3dsmax,- cause I got lost in its logic cant automaticly store/ recieve data. the long run: been working on my UV scripts and trying to bang my head into the channel stuff - but all I get is non working results. Each time I edit specifically a certain channel…
Hey guys, PolyUnwrapper v2.4 is out. Thank you so much for your feedback. http://www.polytools3d.com/polyunwrapper/ What's New + NEW Load at startup (automatically load when Max starts) + NEW Added .mzp installer (install/update/uninstall. Update works with v2.4.0+) + NEW Dock/Undock PolyUnwrapper Toolbar + NEW Align…
Pretty tired here, scuse me if dis iz to succinct. If anyone is interested i'll follow up with better pipeline descriptions and script updates/new gesture tools when I am not as brain dead... download: " me ( maya mel )" An argument fer polygon modifier that respects the energy present within every edit of artist's sculpt…
Ninja Dojo V 6.0 is now available on Creative Crash and on the Ninja Dojo web page. http://www.bk3d.com/Ninja_Dojo/Dojo.htm Ninja Dojo (Black Belt) https://www.creativecrash.com/maya/script/ninja-dojo-black-belt Ninja Dojo (Grandmaster)…