ok so you let the engine and decals worry about tiling? for my test i have to stick to max so i will have to emulate this :/ is 512x512 acceptable for the skybox? guess ultimately i'll have to keep guessing till it's exported. good news on the char though ;) )
The pelt mapping looks super slick for setting up additional UV channels. Things like character customizations that require decal textures and whatnot. So you can add differant overlay patterns to your shirts for example, and the UVs will be perfect, without spending hours on them.
Hi all! I want to get better at handpainting textures, and I was inspired by this artwork by Artem Priakhim: Still blocking stuff out and getting the shapes done; I want to also practice making decals with this, so I'm still working through what will be represented solid and what will be a plane: Any feedback is…
Hi there, I did a search on this forum and did not come up with any posts. Just watched some Carmack videos and it appears his new magic is layer as much shit as you want using decals and blends and then the engine bakes this down to a very massive texture and then streams in chunks of the massive texture to the user as…
Hey, I dont know about marmo but in unreal you have mesh decals. Look into that. I guess you can do floating planes with transparency for marmo, just give them a slight distance from the base mesh so that you dont get z-fighting.
Might want to add an old mining lamp. A burning torch is a bit of a fire hazard :) If you are going to stick with what you have due to time constraints you might want to add a black sooty decal to the roof. Or an old Roman lamp, they say these burnt for years! :O
All very good points. I'll try and keep a more cohesive shape language throughout on the next robot I make. The scene is slowly going to be filled out with buildings. Going to see if I can add footstep decals at some point for damage and see how they look.
Small update, Figure I would show off my new asset....a fallen Branch. Took me all day but I think it turned out super sexy! Now for some much needed shut eye and tomorrow on to more trees and moss decals. Cheers all!
thx Chillydog12345! small update with some new grass and lighting tweaks (think i'm gonna do a daytime version too). Tomorrow I'm gonna make a couple more vines , make a vine decal to place on rocks, and place 2 more plants that I made tonight.
Well crap, I just figured out how to get my decals to work in shadow. I will have to try it when I get home tonight. So I will have one more update. Thanks Tynew, I will change it up and see how it looks. :D