Hi, I am learning as I go with a school project. I am having some issues with my obj shrinking when moving from one program to another. I sculpted a high poly in Zbrush Exported to 3D Coat fro retopo Exported to Maya to reposition UV's (as I have different subtool and need to resize the UV shell to fit on one UV layout)…
Cool story & its inspiring me to want to do something similar, though i have enough lined up as it is. However, the enthusiastic effort is oozing from your update & is definitely coming across for me. I like how he's using the skin of fallen zergs as a "cover", if you haven't check out some of the riddick movies when he…
well I got back from dundee on the 14th , so I am back at home in London with the missus and the cat. just about to do some x mas shopping. merry Christmas folks. Have a pleasant Holiday.
@Gikkio Although there is some overlap in the basic art, observation, and problem solving skills required: concepting and subdivision modeling are different disciplines. While it may be possible to learn both at the same time it tends to be easier to focus on mastering each discipline separately. It's generally recommended…
Hey there, i have a little question i want to ask :) How long would some of you guys take to model this model? Reply with the time you would take to model this please :)
In terms of stability both film and games are in a reeeeeaaaally scary place right now and competitiveness is through the roof and then some. If you're in a position of stability right now then it might be worth it to think about focusing on where you'd like to land a few years down the road and take this time to build a…
[ QUOTE ] [ QUOTE ] I just like the fact that you can see that one character is from 3dsk They are getting lazy:P Spark [/ QUOTE ] I noticed that too Same guy everyone seems to make! [/ QUOTE ] Are You talking about this one ? can be in Haiti .......I feel some WOODOO there .
Hey guys, I'm new to UE4 and I'm having big problems lightning this scene. I need to make a light shine through the door down the corridor so to make the blood stand out. Also I need the ceiling lights cast light and that doesn't seem to be possible with emissive maps. I used a skylight and some sphere reflection capture…
Hi i'm 17 and modelling game environments, i'm studying web design section of the high school third class.I have been 3 years in the modelling and there are my some works please crit for me and advice to me for my future.
Yes i'll be doing highpolys. Right now i'm putting some basic textures on it so I can work with the model and fill the poly budget. If these were close to my final textures I would hope I would get overlooked :poly124: New update hopefully will be coming tomorrow.