This has to to with the indexing of the curve. It seem every part is indexed separately but this is not relayed onto the Index node ( only one dimension 0..n an not somethign like (1..p, 1..n) ~~ (Part , PartIndex) ) so on splitting teh curve the index "restarts" of some kind but then it is not correctly interpreted…
I think it probably helps to say what kind of work you do. For environment hard surface work, I've gotten pretty good with all the major programs so it doesn't really matter which I use, but the workflow does differ a bit between them. A lot of the stuff is the same, so I just copy/pasted.…
Well, I've posted it now, for some reason I'm getting weird vertigo from just looking at my screen right now, so I decided that the 6th draft would be enough. I'm gonna quickly walk through my thought processes behind the piece though as I feel I should. The initial concept was basically me asking myself the question of…
I had a really horrible Steam experience too. I have broadband DSL 384/384. I considered wether I wanted to buy a Steam version or a Retail box. In my consideration was the following: -there was NO information on the Steam website that told me if I bought online if I could burn a CD of my purchase so that I could install…
Greetings, polycounters! My name is Andrey Sarafanov I am Senior 3D artist at Wargaming Minsk. - My Artstation - Here are the tanks I had a chance to work over since may 2014. Object 704. Created under the guidance of our historical consultants Vladimir Moroz and Eugeniy Melnikov. Almost all before-texturing work was…
Hey everyone! =) Some absolutely incredible work on this challenge! Love to see all the progress shots, breakdowns, and of course the finished pieces from everyone. I hope you all were able to challenge yourselves and learn from one another. <3 With November here it's time for the 93rd edition of the Bi-Monthly Environment…
These and everything Autocon said. I've been trying to give feedback but once it's ignored I pretty much ignore the user all together and let them do their own thing. I can't continue to critic their work if they just brush of the comments because they feel they are right and that's fine I had a hard time at the beginning…
Played the Alpha, based on the trailers I don't think Bungie knows how to really market this game well at all. Its good fun and the more you play, the more addictive it becomes to keep wanting to get better and better. The trailers I could never really tell what the game is and it didnt seem that fun from the videos. They…
Sucks to hear. Well my copy finally arrived this morning and to fill the gap I replayed Demon's Souls so I'm all pumped. I made two characters, a melee and a mage and while the mage was more effective due to my knowledge of Demon's Souls level layouts, I'm wary of starting as one in Darky so I think my first character will…
I had to edit mesh maps so I right clicked on mesh normal maps in library of substance painter and export it to click export resource. and substance painter give me 27mb png, I edit it from photoshop, and it's time to export. but here's the thing. if i ctrl+shift+alt+s to save it as png (using PNG-24 preset), it give me…