Looking for someone who can do space marines squads for us with modular parts, so legs, arms, heads will be separated and need to fit into each other when printed. Only message me if you have experience with that. If your works don't have anything similar in technique or quality, we will not answer. Reference for a squad:…
Hi, Polycount! Just started the hand-painted style dwarf Thor. The casual outfit one is inspired by the fat Thor in the end game. Still struggling to choose the color of the armor. Any critiques are very appreciated.
UPDATE: Hi Polycounters, posting some screenshots of the blockout for an environment i am creating at the moment to get some feedback and critique in the process. It is inspired by an area from the last Prince of Persia game, Razia's Realm.
Hi everyone, I want to create a flip flop like car paint shader and what I have done by now was just using a lerp with a fresnel node as the mask to blend between two colours. But somehow it looks that the blend colour is visible where a lot of light is hitting the geometry and the fresnel is more dependent on the lighting…
I was wondering if this is working as usual or an issue on my end. Every time I reload my baking scene my paint offset for the cage is reset and I have to redo it. I haven't changed the low poly model just updated the high poly which gets reimported with the quick loader.
Is there a way to pass selections up the stack to the vertex paint modifier? I really need to be able to select rings, loops, open edges etc. Seems like the modifier is extremely limited in this respect unless I'm missing something obvious. Alternatively anyone know of way to do this in maxscript or if any scritps already…
Hi guys, I currently have been working on a new mesh in UDK that i want to incorporate vertex paining but cant figure out how to do a bump offset. I found this tutorial that was pretty good, but it doesn't explain the bump offset all the way, any suggestions? [ame=" https://www.youtube.com/watch?v=LI4ZHVDuiKo"]Mesh /…
Hi , I am looking for some reference of game that uses painting with bit motion as cutscene this is one I can find https://www.youtube.com/watch?v=5v1V-uVtsQI any other game in mind?