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Bump Offest in Vertex paint?

Hi guys, I currently have been working on a new mesh in UDK that i want to incorporate vertex paining but cant figure out how to do a bump offset. I found this tutorial that was pretty good, but it doesn't explain the bump offset all the way, any suggestions?
[ame="http://www.youtube.com/watch?v=LI4ZHVDuiKo"]Mesh / Vertex Painting Basics - UDK Tutorials by Javahawk - YouTube[/ame]
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