If you just do a search on the forum here ('hand painted', 'hand painting tutorials', 'texture tutorials', etc.) you should probably come up with some good stuff!
I like anyone else do what I can. I volunteer for my local IGDA. I also on and off with my schedule go down to a local charity (they give 10-15%of the toys they make per year to homeless kids) where I paint wooden toys in original ways. Used to do it more, but sooo hectic. That and my airbrush is busted, so I can only…
I was having as bit of fun using this and it works ok on the whole. I discovered today that you can paint symmetrically by turn on mirror in the painter options. Works fine for most of the brushes ie the ones I use most like push/pull and Relax/Soften but it does n't work so well on Pinch/Spread or smudge On the latter ,…
Hi guys ! Here's a little cat i made to practice sculpt and hand painting in blender, it was fun to do (except maybe the fur xD ) and a great training ! I found the concept art on internet, unfortunately i don't know the name of the person who did it so if anyone knows please let me know ! ( wew that's a lot of "know")…
Hey guys Currently working on a project for University where I've designed my own car and have modelled it in 3ds Max. Currently having a problem with the car paint shader. The environment map is working on the back & side of the car, however stops when it gets to the front. Was just wondering if anybody knows how I could…
Hey Polycounters, another school assignment to make a small diffuse only environment with hand painted textures. This is my progress so far, fortunately I'm getting faster each time I work on a new tile because there is only 3 days left until its due. Any feedback appreciated!
Hi, Polycount! Just started the hand-painted style dwarf Thor. The casual outfit one is inspired by the fat Thor in the end game. Still struggling to choose the color of the armor. Any critiques are very appreciated.
UPDATE: Hi Polycounters, posting some screenshots of the blockout for an environment i am creating at the moment to get some feedback and critique in the process. It is inspired by an area from the last Prince of Persia game, Razia's Realm.