I was fortunate enough to be given an underground tunnel in South Korea for 3 weeks for the sake of art. The exhibition website: https://happypixelseoul.weebly.com/ and https://www.facebook.com/happypixelseoul Note: I use the word pixel loosely in this blog, referring to measurement units or the style of game art. Finished…
Physics Programmer Threewave Software is looking for an exceptional and proactive Physics Programmer to join our programming team. The candidate must have at least 4 years experience in programming, professional mathematical or physical applications, and a strong understanding of 3D Mathematics and linear algebra. A love…
*Edited 27th February 2018 Alpha stage gameplay video here https://youtu.be/IowOtCaxNpo For my final major project of University (Hertfordshire,) and hopefully to continue beyond uni, I'll be working on Inari and Oni-girl, an arcade-style Superhero themed 2D beat-em-up in which the player controls two characters at once…
Hi Erich, The first thing that comes to mind is that you might want to focus on accuracy in at least half of your pieces (lineart and/or tight rendering) in order to show that you are fully production-ready. More on that here : http://www.polycount.com/forum/showthread.php?t=146676 Now of course there is always the…
Hey again, Polycount! We’re Dan and Panzer from No Goblin! We’ve made unique games with heart like Roundabout and 100ft Robot Golf, and we’re now looking to grow and build a unique, diverse team for No Goblin Game 3 and beyond. Our goal as studio runners is to build the team experience that we wished we’d had back in our…
Since its inception and our first release, Half-Life: Opposing Force, the talented developers at Gearbox Software have had the pleasure of creating video games for some of the most exciting and revered brands on the planet. The Gearbox Software team has also created original, owned and managed brands including the award…
I made this sci-fi hallway this past week and learned a ton in Substance Designer. Thought I'd share my workflow and discoveries. I didn't go off a concept for this, rather designing as I went, although I did have reference of sci-fi doors from games and other artists that inspire me. Once I was content with the shapes and…
Epic released their October UDK Beta so head on in for all the juicy details. This one is a doozy! Epic's October UDK Beta is out and there is a plethora of updates. Check out the release note for full details, or skim what we've pasted for you below. If it has features you're after, head on over to their download page and…
Team name: Sunstar Productions (Not registered) Project name: 'Project Conqueror' (Name not final) Brief description: It's a 3D sidescroller shooter/platformer. Sci-Fi in nature. About an alien who crash-lands on a planet, gets her powers stolen by the planet's government, and decides to raise hell (I.E. take down just…
Unpaid, with a view to Crowd-Funding and royalty payments on release. 28th October 2008. From the 26th floor of the office, the distant thunder can barely be heard over the rain crashing against the window. Tightening the grip on the bloodied crowbar in your hand, you stare at the city streets below until the light streams…