Yeah, select overlap will select every faces that overlaps, while you'd want all shells but one. You could expand the faces to element then deselect one element, but for a lot of parts, it might be tedious. Renderhjs Textools has the function (found it via google), but i don't see where it stands in the UI or am i really…
Artwise? Recently: For Sci Fi I'd say Vanquish, Gears of War 2, Crysis 2, Portal 2, Starcraft 2, and Mass Effect 2. Pretty much every sci fi game in the past 2 years that ends with the number 2.
Hey guys, after seeing a thread about revealing the input object for a Boolean in Maya, i realised that Maya had procedural Booleans under the hood (athough not 100% bulletproof). So I went to work making a script that i would love to use, and that others could use. This script doesn't add any new functionality to Maya it…
Company: Ciney (Mobile VFX App) Location: Remote / Global Description: Ciney is a new mobile VFX creation tool that lets creators blend 3D assets into real-world scenes in minutes. We are launching a Seed Creator Program to test Ciney with talented 3D and VFX artists. This is a paid testing program: participating artists…
There's 2 ways to split a quad into a triangle. If 2 programs triangulate the mesh differently it can cause issues, particularly with normal maps. It's expected to triangulate meshes after UVing and before baking and exporting.
Hello Guys! I want to share with you here my progress on the Hum3D Challenge. So next you can read the brief i have wrote so far for my weapon and the first blockout i made (im not good at drawing so i dont have a concept, i have the idea in my mind, i have made a design inspired from many references i have collected)…
Hello everyone! I have finally finished my first ever model! It took me a while and I thought about giving up on her but I've decided to soldier on, reasoning that it's better to finally have something under my belt. So, without further ado: For closer examination here's the link to Sketchfab: https://skfb.ly/6wYSx My goal…
Hi everyone! Here's a tutorial that I made, that I'm now making it pay what you want/free. This tutorial contains a valuable piece of information that I believe will improve your texturing game! I start with a high poly base in Maya, export my maps, and finish the texture in Photoshop, by using a combination of…
Isn't it 2 skins for each, 2 for AK, 2 for M4A4, 2 for AWP, 2 for Deagle, 2 for MP9 and 2 for Bizon? Would be 12 skins included in case, 12 winners, but swag bags for 8 entries from each weapon, 48 total. Well, just my interpretation anyway.
this link is unrelated to the first I have done characters with wings but not more than 2. this one has more than 2. I was surprised how much it changed everything with just a few more wings https://www.youtube.com/watch?v=ZNntQUS_jRA