If you have a bunch of pieces to render out, I also suggest setting up a local backburner server on your own machine (Launch server, monitor and manager) and set RTT to network render. That way as soon as all the jobs are sent you can continue working in 3dsmax while it renders in the background. If you use Mental Ray it…
Doesn't Germany already have a pretty strict set of restrictions on games and the like, KDR? I seem to (vaguely) recall news about various games being banned there. To my knowledge, no game has ever been banned in the US. I know a few that have gone unreleased because of their content (I played Thrill Kill on a modded PS…
IMO etc. There's a lot more money in providing tools for the masses than there is in providing tools for the creatives (there's a lot more masses than creatives) As a result, the current pile of hype-driven generative ML apps are aimed at providing a finished image rather than a useful tool and are utterly useless outside…
Technical Animator Job Description About Black Matter and Hell Let Loose Black Matter is an independent development studio founded in 2015 to support the development of debut title Hell Let Loose. Made up of an international team of selected artists and programmers, Black Matter is focused on creating beautiful worlds…
The City of Angels is now the city of the undead. And so we need your help in creating the sun soaked backdrop to a full scale zombie apocalypse set across the iconic Californian city for the next instalment of the world renowned Dead Island franchise. Are you an experienced character rigger and animator with experience…
Greetings! My name is Chris Johnson, and I am an experienced professional games animator with many years of experience working on games of various genres, on a wide array of platforms. For the past five years I have worked as freelance animator as well as an art manager/producer on a variety of titles. Most recently I was…
Hi Polycounters, I am recruiting modelers (and texturers), animators, and environment artist to engage in the world of Smloop. What is it??? Smloop is a survival game focusing on providing realistic and innovative gamplay to aid in player's overall skill. To do this we have devoted countless hours of concepting and…
RealtimeUK are expanding, and now we are on the hunt for a talented, experienced and driven Senior Pipeline TD to join the studio and be the custodian of all the pipelines and workflows in our cinematics division. This is a rewarding, highly responsible and ambitious role – plus we’re looking to hire quickly! As Pipeline…
Is your portfolio full of crazy explosions, blasts of energy, and a whole bunch of blood splatter? Do you believe that playing with fire is a good thing? If so, Blizzard Entertainment, the developer of the most epic games in the world, is seeking a VFX artist to help develop Blizzards next hit game! Work alongside a team…
short answer is no sadly and its definitely a bit of a problem - we've had similar issues on a couple of games but thankfully we had a heavily data driven material system for the characters which allowed us to write a system that effectively build the variations on the fly within painter I'd be using separate files in you…