*Thank you to everyone who applied! We’ve successfully filled the position and are no longer accepting applications at this time. We will reopen the posting whenever we have new openings, so please keep an eye out for future opportunities. We really appreciate the time and effort all applicants put into their…
So my main question here is do you think Texture Creation Programs like dDo and Substance Painter are bad in the long run for artists? When I started studying Art Texture painting programs like dDo and Substance Painter didn't exist so we learned more traditional art skills such as layering a texture, material definition…
We are looking for a skilled 3D character animator that can easily create a marine model based on the image below: We will need one base body modeled and 4 different outfits on that base model. The style must match our existing models. Those will be supplied to the selected candidates. This is an example of the direction…
Really appreciated for anyone taking the time to help me with this. I just realized I don't have 'goal'. I noticed that because now I am lost. I thought I would just start using ZBrush and start pumping out pieces after pieces . Boy was I so wrong. What's the point of making arts with the same skills as the last ones... I…
We’re currently looking for three dedicated 3D Artists, each specializing in one of the following disciplines: * Character Modeling Artist * Environment Modeling Artist * VFX Artist This is a volunteer opportunity for beginner to mid-level artists who want to gain real game development experience while focusing strictly on…
http://latimesblogs.latimes.com/technology/2008/10/new-california.html New California law narrows overtime regulations for skilled tech workers 6:33 PM, October 1, 2008 Gov. Arnold Schwarzenegger Tech companies glum about their sagging stock prices can take cheer in a bill Gov. Arnold Schwarzenegger has signed into law…
You're doing good, you've come a long way from the first post too. My advice if you'd like it: 1 - Make sure to work in the lowest subdiv possible. This will alleviate some of the muddiness of the sculpt seen in the curving areas (back of skull from profile view, ears, etc.) 2 - Weakest part right now is the ears. Ears are…
Or it actually is. Materials can change things around a bit, but when it comes to the knowledge of shape and lighting, which are essential to it, the rest are just tiny technical details. These skills essentially rely on your ability to give shape to what is in your head, you'll have the ability to know how a form would…
True, it isn't productive at all. However, employers should be held to a much higher standard of conduct compared to employees. Me saying they should block and move on isn't burning bridges. Paying far below the minimum wage and disallowing posting of the work in the artist's portfolio means there isn't any bridge to burn;…
Hello fellow Polycounters So I'm learning Substance Designer right now and I love it. I'm really focusing all my energy on it at the moment to really get the basics down. Recently I've been asking myself those questions about "Shouldn't I model something as well? To keep practicing.." "Shouldn't I sculpt in ZBrush as…