Hello fellow Polycounters
So I'm learning Substance Designer right now and I love it. I'm really focusing all my energy on it at the moment to really get the basics down. Recently I've been asking myself those questions about "Shouldn't I model something as well? To keep practicing.." "Shouldn't I sculpt in ZBrush as well...what if I don't practice it enough..". My goal at the moment is to learn SD for the next one - two months until my CGMA Class starts.
My question is, how much do you guys "practice" your skills in different software? Do you focus some time on only one skill to really get better at it (like I'm doing now with SD) ?
Thanks for any advice. Happy to learn
Replies
So I try to introduce new skills on an as needed basis, and maybe during downtime I specifically go hunting something totally new to learn. As needed basis means like, the other day I was modeling some rope, and I figured there must be some better way to do it than regular block modeling which was slow and clunky. So I watch a few videos and read documentation about what you can do with curves. So after an hour or two, now I know a new tool and start implementing it. Maybe 5-10% of my total 3d time is spent like this. But then I am pretty new to 3d and have more to learn than others.