Hey guys, this is basically what I've been modeling since yesterday so let me know if I'm on the right track. I'm looking for crits in the shape and direction area. I need to know if this looks right to you (so dont worry about the rocks on the outside of it or anything). Paint overs if needed thanks. [CONCEPT] [WORKINGS…
Had the great pleasure of working with the talented individuals over at Black Bird Interactive to create this awesome game. Here are a few shots of the vehicles I got to work on. Modeled in 3Ds Max and textured using Substance Designer with a touch of NDO for extra normal details. These are renders out of Marmoset and a…
In this picture Is that all terrain or have you put some of the hills and desert into the skybox? If it is all terrain is it just a single one as I'm wondering how you achieved the sense of distance? Thanks :)
Been working on an environment made in UE4 with dynamic lighting. More images and video on my artstation. Check it out! https://www.artstation.com/artwork/1Pr48
Version 1 (patina): http://steamcommunity.com/sharedfiles/filedetails/?id=690875136 Version 2 (custom paint): http://steamcommunity.com/sharedfiles/filedetails/?id=690873184
https://www.youtube.com/watch?v=VkqRbHSGQ04 The soundtrack is from journey. Journey also inspired me to make this. This was a school assignment we had about 4weeks to Complete it. Assignment Subject was something with train animation I went a bit of track. The video is a bit old already . I was wondering what you guy think…
[WIP] I've been working on this for few days now off and on and I'm at the point where it all looks the same now. Hopefully some of you can see what I'm not seeing and give me some crits. 9096 Tris for everything in the scene, 100 perc self illumination on everything. Thanks!