Trying to experiment with the way more cinematic models are made...its sort of hard to find out the workflow - whether to use displacement maps and nm for smaller details or to just model in every detail and use a normal map for smaller details... I am more familiar with game modeling than modeling for cinematics or for…
We are looking for a few character artists (all levels) to join the NextGen MMO team. Email me at kcarvalho@blizzard.com if you are interested. Please send a link to a portfolio site with your latest works. Below are links to the job description: http://us.blizzard.com/en-us/company/careers/posting.html?id=09000A4…
2 youtube vids [ame=" https://www.youtube.com/watch?v=z59MvqUWfDw"]How it is to work as a professional Artist - YouTube[/ame] [ame="https://www.youtube.com/watch?v=owYaZ_cxNzI"]3 Realities of Working at a Video Games studio - YouTube[/ame]
Hi everyone, This is my first polycount post. I'm currently a student at The DAVE School in Orlando Florida and an aspiring Environment Artist. I am working on a final semester project with a 4 week production pipeline. My concept art is from the Mists of Panderia expansion of World of Warcraft but I do not know who the…
The idea here was to make an "Emerald Nightmare" re-interpretation of an old WoW Druid staff concept by John Polidora. Re-design by me with major assistance by Lloyd Hoshide (https://www.artstation.com/lloydo6) Would love to hear any feedback/suggestions! Currently in the texturing phase, and would love to hear any…
Hi Polycount! This is my first post here, thanks for taking the time to read this. I have been working on a goblin mine scene for a few months and would absolutely love any feedback on how to improve this. I am currently in Unreal Engine, using maya + 3d-coat/PS to paint. Thank you !
In the United States, many laws and restrictions are placed on a state-by-state basis. For a US Company (such as Blizzard) to conduct business within those states, including holding competitions, it must adhere to the law of each state. That is why often times you will see restrictions (on everything) on a state by state…
Hello! I'm a professional environment artist with 8.5 years of experience. I'm open to taking on work in a freelance capacity! A little bit about what you're getting from me: I've been in the games industry for 8.5 years, and worked at several AAA studios, including: * Electronics Arts/Codemasters // EA Sports WRC *…
hey guys - Well I actually finished my entry for this contest! something I was doubtful of back in early august when I was dragging my heels. Here's the entry sheet I'm thinking of submitting. I wanted to show you guys the finished product as well as get suggestions on presentation - if there's anything you all think could…