UPDATED: Voting is concluded !! See everyone tomorrow when we get started on this, in a new thread I will make. Let's do this :P Here are two concepts to get you started. Let's post some more kick-ass concepts to choose from. Popular from previous months, the Fire Plain Girl Mechanic
Final Result Some thoughts: I'm really really happy that I participated in this contest. I chose to do something that was way out of my skill level due to the complexity. For me as a student, the point of this contest was never the prize, I saw it more like a challenge and an opportunity to push my limits. I'm glad I chose…
Thanks everyone for the submissions! Collecting the art was a great experience :) If you'd like to keep up with the comp, please visit - http://www.game-artist.net/forums/game-artist-mini-competition/19186-speed-modeling-competition-2-014-children-s-art.html
hello everyone ! im pretty new here and i have some idea about cm new set for CNY2014. i need someone to help me to model and texture it. here is the concept done by asonklegendary . ideas by me P.D: the hair we think should be use black hair. so the gold one at right are outdated
A lot of the slideshows from the GDC presentations are now up for viewing - http://www.gdcvault.com/free/gdc-14 I haven't had a chance to look through many, but there' seems to be some cool art-related stuff nestled amongst the more technical or business-oriented ones. -edit- great work with the thread title, fingers.…
Im having an isue finding a working script that does this. TEXT tools and turbo tools seem incompatible now since they haven't been updated in ever. Any help would appreciated!
Changing the spacing to -10 realy helped! Thanks MM! I am only keeping stamp spacing unchecked atm because mudbox 2014 has alot of painting artifacts when stamp spacing is on at low levels
Kind of love creeping this thread. It's wonderful to see the way different workflows and styles progress. And I think it's a helpful learning aid too. Maybe I'll attempt to jump in at some point before 2014 is over.
I noticed that I can't use F4 anymore to toggle hide/view edges on an *active* model. You now have to de-select the model in order to toggle hide/view of the edges. Is there any way/setting that I can make it so I can use F4 to toggle the edges while I STILL have the object selected? Thanks! :)
I decided it's time to create thread here because i've done working on the concept and here it is More wip concepts in attachments. (just post it if someone is interested what other ideas i had :) ) I'm planning to post my workflow everyday, but probably my laziness won't let me do that. :poly136: