Hey Adam, thanks for the feedback :) I'll look into it now! I know the animation is slow, I had originally sped it up in post, but I felt this better showed an area I knew to be lacking. Edit: I updated the sword animation looking through your pointers: https://youtu.be/CFsTwx2DoWY Edit2: I updated the animation again,…
Hey everyone. We've posted here before with succes so we thought of giving it another shot. I'm a mapper from a mod team called Teamfuture working on a doom 3 mod called doom 3: Phobos and we are looking for animators and another modeler. Doom 3 phobos is a 3 chapter long unofficial doom 3 expansion pack with new monsters…
Is there anyway of doing this without replacing the complete animation scene? I want just a single max/fbx scene with all the animations, but the motion capture is in BIP files and I can't figure out how to merge the lot! Thanks
the pose as of now are quite muddy and unclear especially the 2nd pose, which i can only assume he was casting some sort of magic? the way to make them look more interesting is to push the pose to more extreme and pose them asymmetrically. another is that as of now the timing of your animation is very evenly spaced, making…
I think slipsius nailed a lot of it, he's a good animator you would do well to listen to his advice. I'll add some thoughts you can take it or leave it =) With a Demo Reel you have 15 seconds to sell the next 15 seconds. In a demo reel you have an incredibly short time to make your case. Having the first 10 sec with static…
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My first animation created in Autodesk Maya, I started working on it in March 2020. The animation is narrative, has over 4 minutes and is inspired by the hard living conditions in Yemen. I will highly appreciate any feedback! https://www.youtube.com/watch?v=SoyFXpVIzUs
Yeah, I wish I could open your file to help you better. Next time use a biped if mirroring animation is going to need to be done often. What your trying to do can be done literally in two clicks. Copy Track; Paste Track Opposite. When I need animation to be identical on both sides I usually animate them at the same time. 5…
Blizzard Entertainment is seeking an exceptionally skilled technical animator to join us in creating Heroes of the Storm. Your charge will be to forge rigs for our roster of Blizzard Heroes. You will help animators turn fresh character models into living, breathing warriors in game. You will be the guardian of quality by…