Hello Polycount, I just built a site to showcase recent personal works as well as some professional efforts during my time at Rockstar San Diego. Adding more pieces soon, enjoy. http://www.marcellus2.com/
Character made originally for the Salvage game project which is set in post-apocalyptic San Francisco. The Ranger is the lighter stealth-oriented class with greater mobility. Made with Maya, Zbrush, Mudbox, and Photoshop. Rendered in Marmoset. Any comments are welcome.
I'm a 3D artist specializing in character art. Available for on or off-site work. Wide range of skills from low poly, to next-gen asset creation. Hunter Mortenson www.huntermortenson.com hntrluc@hotmail.com MSN: hntrluc@hotmail.com
New series starts tonight :D Hopefully it'll be better than last year, less new characters that suck balls, and more Sylar and Hiro. And because I'm damn sure I'm right, Sylar is the third Petrelli son