Character made originally for the Salvage game project which is set in post-apocalyptic San Francisco.
The Ranger is the lighter stealth-oriented class with greater mobility.
Made with Maya, Zbrush, Mudbox, and Photoshop.
Rendered in Marmoset.
Any comments are welcome.
Replies
Good job anyway!
Cheers!
Also, the presentation really lacks. Shadows are black... why?
The choice of surfaces and materials/textures doesn't look very convincing to me, rather confusing.
As I said before, this piece is looking awesome, I guess theres some truth to the theory of the seventh monkey or whatever it is called.
Cheers.