my objects in blender are transparent in solid shading mode after I switch back from wireframe shading.. but if I never used wireframe shading the objects are solid as they should be when in solid shading mode.. bug? what is going on? Also when I am in the modeling tab solid shading is fine (not transparent)
I decided to re-assess my this pieces' textures ... again :) The original was too plain. The second was too overly chipped and the wear was too "painted on". I have learn much about texturing since then and I believe this is a major improvement. Less chipping, more roughness variation and more based on real examples. I'm…
Hello everyone, I've been working on this model and would love to know what you guys think, where I could improve in the texturing phase. Please know that these are not renders, but printscreens from Substance Painter. Thanks!
I wasn't necessarily referring to the hammering (though pinching is a very good keyword) but that's probably my bad for not expressing it better. Basically, the lamp isn't one big chunk of metal, and while nicks and notches (like the one in your sword) and blunted bits might be found as well, it's much more likely to dent…
Hey guys, We're currently working on our FPS / RTS game 'Warsoup' and I thought I'd open this thread to keep posting some Warsoup art and progress to get some good feedback here. We're a very small team and getting feedback from other professionals is always neat, so I'd appreciate any input :) I just implemented our…
Oh jesus I've actually seen this movie. My brother and his friend used to rent crappy B horror flicks. DAMNIT I CAN'T REMEMBER WHAT IT WAS CALLED. If I give you a plot outline, does that count? I remember the movie was about some kind of werewolves in some forest, and a group of elite soldiers ended up running across the…
Hey guys just a quick noob question. I am in final the final stages of lighting my scene in production quality. I have some foliage in my scene, and most of it is placed using the foliage mode in UDK. Just wondering what are some typical settings for the foliage for best results and quicker light building within the…
Hey guys just a quick noob question. I am in final the final stages of lighting my scene in production quality. I have some foliage in my scene, and most of it is placed using the foliage mode in UDK. Just wondering what are some typical settings for the foliage for best results and quicker light building within the…
I'll touch on some of the points from EQ's post: If people want to trade in a game for $7, it's their right to do it. We don't need a 3rd party to police that. If people would stop SELLING them games for so cheap, then Gamestop would start offering more money, or go out of business. That's how consumer business works. But…
I just wish they'd stop recapping all their damn movies they've made in trailers. Pixar should be a self explanatory name by now dammit, that'd be like Steven Spielberg listing off his movies at the beginning of every trailer for his next movie!