Hello there 0u0 Maybe I am not very experienced person in ZBrush but I am trying to make my first game character. I did quite fine body, there are still stuff to fix but it's still beter than my old ones. http://fc00.deviantart.net/fs71/i/2014/281/a/0/zbrush_full_body_practice_2_by_rettosukero-d822g0m.png But I am little…
Risking being too blunt here but... You spend most of your time fighting weird quirks, and your experiences are not universal. Have you considered this kind of thing might be either user error or a bug? Have you ever just... asked if something is intentional and filed a report? Plenty of people have no issue working with…
Ahh I see the deadline has been extended. That makes me a little glad, I've been busier than I expected and with little to no sleep my energy for projects has been super low. I'll see what I can make up in the next few days to try and get the ball rolling again. I did have a trim sheet made to see what a texture would look…
[ QUOTE ] The only difference is you can be a bigot about something besides race. [/ QUOTE ] Well looking in the dictionary.. We are both right and wrong depending on the definition in use. The main distinction for me is bigot is referenced to prejudice. Racist however has two definitions of note: Racist 1. The belief that…
I'm currently working on a car model and am at the stages of baking and doing the materials. However, I've run into an issue when baking the low and high poly models. The material is a bit distorted and there are some black speckles around sharp angled edges. With that in mind, I figured it was something to do with the…
Hi, first off, thank you @Klawd and @Paxwort for the suggestion and answers. Even though I like the challenge of going efficient and compact as much as possibe I focused a lot on game assets throught my 3D journey. For this project I will try a more detailed approach and not go for optimized. Thanks a lot for the…
It's looking good so fra :) Echoing uppying the wetness of the rocks though, take a look at Epics GDC 10 map and look at the rocks with the waterfall. Notice it has a dry area and a wet area, try incorporating something similar to that on your scene (making areas that would get sputtered more by water wetter and areas that…
Haha yeah, working on my iPad felt pretty limited compared to the full ZBrush version. I haven’t used Daz3D before but I’ll give it a try. Up to now I’ve only been using image references while sculpting, so having a 3D model to rotate around should help a lot Thanks for the tip!