Here's an example of a "high poly" model. Basically, for normal-mapping, you use subdivided (Meshsmoothed) polygon geometry, and use a plugin or application to render the meshsmoothed version of the model down onto an "in-game" resolution mesh. Between 3000-7500 polys sounds about right for the in-game model, but there's…
spacemonkey, if you notice as soon as the game starts up on some of the demos there is this initial pop.i am assuming that the "mega" texture is mipping in some way. if you read the paper i linked to there are some clues into what is going here. only the area of the screen that is being drawn is being fetched from the…
Because he is in favor of: No gun control. Caps on medical claims. Making people work for welfare. Anti-abortion. Not too pro stem cell research. His wife is not in the top 400 richest people in the world. For civil unions only. Sticks to his convictions. His quick response to 911 attack. Reminds me of Abe Lincoln. Strong…
Avoid over spending and buying things on credit unless you really need them like a car. Going out and fournishing your new pad on a deal like "no payments for 1 year" or "90 days same as cash" will more than likely bite you in the ass. If you don't manage to pay it all off before the time runs out you normally get charged…
Hi, I am a freelancing 3D artist from Germany with 5+ years of experience, looking for projects to work on. If you’re looking for a complete all inclusive package to take care of your 3D art, you’ve come to the right place! My services include... - Modeling - Texturing - Rigging - Animation - UE5 Implementation Software I…
Allow me to introduce myself and explain my purpose : I'm an animation student, soon to leave the school. Even though I learned 2d animation, I'm still doing a bit of 3d now and then. I was looking for sample low polys models, and then found Polycount. You guys really mean buisness :) . What I'm trying to do is to start an…
Am using Max 2008, just rendering a 400 frame scene to AVI @ 640*360 from a scene with sub 2k polys , and no advanced lighting, using just scanline renderer. I turned on the 'conserve memory' checkbox, but it doesn't seem to make any difference. Is it just a case of the summer heat causing the machine to overheat or…
We need someone to throw together one decent male human model for an iOS game that is under development. Poly count is a concern and we need it to be as realistic as possible while keeping the poly count between 300-400 tris. We also need the models to be rigged and have 3 simple animations - walking, swinging arms and…
hey guys, I got hit with mono this last friday and I feel like I'm dying. I have a mega severe sore throat and it's difficult to even eat ice cream or soup or drink ice water. Besides that my fever is like 102.5+ and I randomly get really cold or really hot. I haven't slept much since and when I do sleep it doesn't last…
As part of one of my modules for University I am currently working on creating a Triarch Stalker from Warhammer 40k. So far I have created the high and low poly, and I am currently trying to sort out the baking situation for normal maps etc. I've been using the OpenSubDiv modifier in 3DS Max and crease sets, as this is a…