Here's an example from my own work. This is the exact same game level, just tweaking the camera angle and materials and color grading to get different "looks". It's actually a ton of fun doing this, because all the content is made already. It's just putting a fun spin on it all to come up with something nice to look at.…
Hello everyone just wanted to show some WIP for the competition! it would be nice to get some critique! I'm trying to decide which render looks better... Maya Render: UDK Render:
Hello! I had planned on using the TF2 heavy, but I wasn't really feeling the cycle I was planning out as much as I thought, so I'm going to be using the TF2 scout!
Hey guys, I think this will be a lot of fun so I might as well try it out. :) I decided to go with a tiki theme here are some first sketch ideas for the turret and the inhibitor.
Sup guys, i'll be doing Shyvana.. here's my idea on how is she going to look like, anyway this is a WIP, and there's a lot of things that I will change on this one like the armor, but my main idea is that a "Shyvana with the power of a Cursed Dragon" CC are welcome :)