VLC may be doing something to the video out of the box. I would try another video player or ideally video editing software that will allow you to compare still and video renders A/B to remove the player from the equation. Post effects settings can be in the camera object. You can adjust exposure, contrast, saturation, tone…
Trying to set up a 3 way blend material and I think I'm doing something wrong. I cant get anything to work. Can anyone point out what might be the problem? No matter what channel I select (R, G or B) , I can't get any textures to paint. It only has the base texture assigned and thats it. Under "Weights" I have RGB (Three…
vendo pandora Ruby Cupido BroochPhoto cortesia di FD GalleryIn gioielli, cupido è un preferito la figura a simboleggiare amore, spesso rappresentato con il suo arco e frecce tenendo mirano ad un¡¯s cuore. Avvertenza: sarà sicuramente perdere. In questa stagione, è evidentemente il turno diNicolas Ghesquiere e retrò. Una…
Hello! I been wondering if there is a tool or such in Blender to allow me to merge 2 edge loops at the last selected edge loop, I DO NOT MEAN bridge edge loops, I am talking about merging. I would be very thankful if you know a way or can offer some tips/tricks on doing this. I need to merge loop A to loop B vertices,…
I often get asked for help and how to's, can I give advice on portfolios, where did I learn, can I point to tutorials, what are my tips and tricks. In essence, it sometimes feels like people think I can be some sort of mentoring figure to them and that this will actually help them progress faster!! This is a mistake. Not…
Looks great but something about him comes off as a batman that is impersonating batman. (Like the batmen from the Dark Knight that b-man says "I'm not wearing hockey pads") I think it's the standard belt and buckle that makes it feel low tech and not like he's official. I still like it, maybe that is what you're going for,…
Option A: holes are done via alpha mask if you need to keep the polycount low Option B: holes are done via geometry (like in your pic). The amount of polys is directly bound to the amount of roundness you want to achieve In any case the shading should probably not be an issue except you do something else wrong. How about…
Lot of changes! New Compensation Model We have a new compensation model added to the old one, the following is a part of it, the complete compensation model could be sent if asked: In the case our game sells, the profit will be divided the following way: 75% for the game studio ( A ) 25% for the members involved ( B ) A.…
hey DUDES, i need help on two things, your feedback would be appreciated, if you'd be so awesome. 1. the shoulder strap so! i didn't really think it out very much in the concept, i left it for now to figure out. if you look, ROCK has this big fucking belt strapped around his shoulder. and it actually makes very little…
There is an opinion/rule that any game objects first lod shouldn't b really less than 1-2k vertexes . You should merge objects in such case because too many objects stress game engine by sorting them It also depends on genre also. For what I am doing I woudn't even model such buttons in geometry and keep them all just as…