Greetings, My name
is Alain Berset and I'm a freelance 3D Character
Artist working remotely from Switzerland. I
specialize in all aspects of character and creature creation
for video games and animation. Here's
my portfolio: http://www.alainberset.com My
fields of expertise: -Character
/ creature design -HighPoly
sculpting…
Another stylized chest joins my growing collection! I'm working on improving my stylized art skills, and I hope this one evokes a sense of curiosity and the desire to discover what treasures or powerful artifacts it might hide. https://www.artstation.com/artwork/a0bLy0
Hello, I am not a TD, but I am the solo animator at my current job and I need to deal with the creating of the rigs for Unity. The coder that deals with character skills and integretion is asking for a rig that has two bones that are having the same hierarchy level -> two roots in the same rig. I am using Advanced Skeleton…
"People (including me) have made Blender Add-ons that simulate 2D gizmos over compositor inputs!" it's what chat GPT wrote me today . Looks like it consider itself a person already :)
Welcome to Mesh Masters A small, highly skilled artistic strike team of freelancers. For those who seek serious quality and next-level professionalism. We specialize in high-performance 3D art for games, VR, and web. Hi, I’m Robert Berrier, founder of Mesh Masters. We’ve been creating production-ready art and building 3D…
Hey everyone! 👋 I just finished my final project for the Advanced Master's Degree in Weapon and Vehicle Modeling for AAA Video Games at Voxel School, and I’d love to share it with you: The Road Grandma It’s a real-time vehicle created using a full AAA production pipeline from high and low poly modeling to texturing and…