Hi there! I represent Shimmersoft, a two-person indie studio that focuses on visual novels. We're considering having our artist's character designs translated into rigged 3D models and would like to gauge interest and assess the cost. If you'd like a sense of said character design and some basic details about the game in…
Its funny, reading this post i can see myself 12 years ago (as Hazardous) and as i am now (Matabus). It took me years of effort to make it into this industry and after much effort i experienced the bliss of finally making it, getting a job in games and when you begin your career you go in wide eyed,wanting to be the good…
Yes, that is understandable. I totally appreciate where you are coming from with your crits - I agree with them for the most part, to be honest. However I have to point out that the way you present your critique is often by no means polite or well thought out. It often sounds more like a harsh beat-down than a constructive…
I added a costs comparison table to the first post. It uses data extracted from simultaneous real transactions on PayPal and Payoneer + simulated on Transferwise's live calculator. It should be used to get only a general idea of costs involved since they'll vary by region and currency. Unsurprisingly, the key takeaway is:…
WIP - Bakes are completed and here is the first lighting pass inside of Unreal. PS : Couldn't post much was busy, recently had a job change. Feel free to drop me some critiques, perhaps on some lighting mainly.
@Rima @zetheros I formatted these questions in this way because I thought it’d be easier to understand the points I was bringing up. Yes I plan on replying back to both set of comments on both posts but wanted to hear more people’s thoughts first. Both set of questions were on my mind, figured it’d make more sense to ask…
Hi there! Jump Punch Kick is an indie team from New Zealand working on a 4 player co-op top down shooter. We are looking for a talented 3d character artist to model and texture: 1 main player-character model and 1 enemy model for our prototype. We currently use placeholder assets so the aim of this brief is to help us…
The next model that I created is again for the post-apocalyptic scene, this being Rat rod styled motorcycle based on a Harley Davidson Bobber with up-turned handlebars for a more practical use for a post-apocalyptic type environment. (I also included some additional assets that will be used in the post-apocalyptic…
2015 post necro, wondering why people/bots(probably) do this? He is probably thanking him for the model cause he just "stole it" from the viewer if it is still live, & yes anyone reading that is a thing in any viewer from now till forever..