I'm looking for a freelance 3D environment modeller and texture artist to help me build stylized environments for an upcoming animated episode on my YouTube channel, which currently has over 30,000 subscribers. The project is paid, remote, and freelance/contract-based. Immediate start preferred. What I'm Looking For.…
Hi everyone. For a long time now i've been trying to keep my scenes/folders/objects organised and named correctly. Having backed up my work the other day i realised that my folder structure and naming were still a complete mess. Urrrgh! Obviously the method i thought i had didn't work at all when it came to re-visiting old…
Looks cool! If it's wearing the skull, you could probably make that clearer (but that would have to be the skull of a horned creature, I suppose). And what's with the second creature? Is that a juvenile form? Its placement in the scene/composition is a bit strange (the confusing kind, not the scary one). In the last shot…
Thank you! @ Razgriz - The color pallete for the Workshop is going to be stay generally around the neutral warm tones, however, I plan on bringing in alot more props into the scene to help bring in a larger variety of some colors into the scene. Mainly I plan on bringing some green's and blues into the scene to bring some…
The only worry I have for my scene is that I don't want to go overboard on the Grime detail on the textures and take away the beauty of the raw objects within the environment I have a general theme direction for the scene but I'm not sure if it is going to work out as well as i'd hoped. Going to crack on tonight and maybe…
Hey there Marmoset Support here, Can you provide a bit more detail about how its broken? Is it not working at all? Are you getting an error in the console, if so what does it say? Have you tried using update 4.06 yet? If not give it a try. If you're still having trouble can you send us your scene bundle? Open the Toolbag…
Hey artists! Here is an update. Added all the props and even VFX in the scene and working on the textures now, trying to bring everything to the same visual style. Still figuring out how to deal with the glass, now it looks more like polished clay. Found it useful to add the SSAO to the scene, it's not working by default…
I will be making the environmental scene based on the concept art done by Devins Lee- DaYong: https://www.artstation.com/artwork/B1XK3A Week One Day 1- I found concept art and AAA benchmark examples and knew what scene to create. Day 2- I collected reference images for the asset about to be created. I dissected the scene…
Very nice, love the renders! =) The ground and the car really help with scale and the scene looks really cool. I also agree with Erics feedback on the props.
Sup guys, this is my first time posting a project on here:) This project was inspired by a scene from blade runner and a 3D blade runner environment I've come across on the internet. At this point I'm working on the lighting, post process stuff and texturing. I'm having a bit of trouble getting nice crisp shadows in my…