The final people over at CGSculpt.org are running a brand new contest for all you 3D sculpting junkies. Check it out after the jump! Over at CGSculpt.org today you'll find a brand new 3D sculpting contest, Boss Battle. The contest ends September 15th - so get cracking! You can check out the rules here. For everything else,…
Hello everyone, after long time of watching your works, reading all topics here on Polycount I decided to start my own sketchbook. Currently I'm at a crossroads. Don't know exactly what I want to do. In the past I mainly made some product vizualizations and photo sessions with 3d models as a background because I wanted to…
Hello Polycounters! I just wanted to present an amazing YouTube channel that's helped me out a lot mentally, and I'm sure would help out other fellow 3d/2d artists. Adam Duff talks about the mental state you should be in when pursuing a career in 3D/2D. How to get past mental obstacles; he will make you look at pursuing a…
Hi, everyone! So, I posted my portfolio here about four months ago, and thanks to all the advice from the wonderful Polycount members set about improving it. Now I'm looking for a job as a junior 3D modeler (environment props), and I would really appreciate some more tips on what else I can tweak to make the portfolio more…
Hello, this is sort of tangential to the game & 3D art world, but I expect there is at least some overlap that can be of use. I am looking for communities like polycount but geared toward digital design & visual communication (Think social media content, Adobe Suite, etc). My work requires me to produce a lot of content in…
Hey Polycount Im looking for some paid creature work to do in my spare time with a quick turnaround Im a industry professional with over 7 years of games development experience, recently released indie dungeon slasher "Gods Will Fall" and most notable release being "Wipeout Omega Collection". I am happiest doing creature…
So I officially have a foot in the door of the industry, or at least a toe. Last week I landed a job as a 3D artist at TerraSim here in Pittsburgh, creating assets for military simulation software :) I know that it might not technically be a GAME art job, but I'm extremely happy that I will get to experience a professional…
LATEST UPDATE: More pictures over at www.simonjonasson.com ORIGINAL THREAD: Yo polycount. Started working on an Rk 62 yesterday since it looked really cool and I couldn't find too many people that had done it in 3d for games. My first real gun so C&C is extremely appreciated! :) Here's the currect state of the HP (ofc…
Hi polycount i am new here and god to be here i am from Europ Montenegro and i have one question is there any god tut for texturing i now about modeling bat the texturing is my beeed side so i like to learn more of that makeing the bump,spec,deff,reff maps and others and how to use it where to put it and ooo i use 3ds…
Hello, I'm new to polycount and a beginner 3D artist. I'm the kind of person who needs feedback in a structured curriculum (I get distracted easily if there aren't clear objectives). Right now I have a subscription to 3dMotive and Pluralsight, which help with the basics, but I'm concerned about bringing my work to…